Source code for rubato.utils.radio

"""
The Radio module is a system used to communicate to all parts of the game.
This is similar to event systems in other game engines.

To use this, first you need to listen for a specific key using the
:meth:`Radio.listen` function. Then from anywhere else in the code, you can
broadcast that event key using :meth:`Radio.broadcast`.

:doc:`Go here <events>` to see all the events that can be broadcast.
"""

from typing import Callable, List


class Events:
    KEYUP = "KEYUP"
    KEYDOWN = "KEYDOWN"
    KEYHOLD = "KEYHOLD"
    MOUSEUP = "MOUSEUP"
    MOUSEDOWN = "MOUSEDOWN"
    ZOOM = "ZOOM"
    EXIT = "EXIT"
    RESIZE = "RESIZE"


[docs]class Radio: """ Broadcast system manages all events and inter-class communication. Handles event callbacks during the beginning of each :func:`Game.update() <rubato.game.update>` call. Attributes: listeners (dict[str, Callable]): A dictionary with all of the active listeners. """ listeners: dict[str, List] = {}
[docs] @classmethod def listen(cls, event: str, func: Callable): """ Creates an event listener and registers it. Args: event: The event key to listen for. func: The function to run once the event is broadcast. It may take in a params dictionary argument. """ listener = Listener(event, func) return cls.register(listener)
[docs] @classmethod def register(cls, listener: "Listener"): """ Registers an event listener. Args: listener: The listener object to be registered """ if listener.registered: raise ValueError("Listener already registered") listener.registered = True if listener.event in cls.listeners: if listener in cls.listeners[listener.event]: raise ValueError("Listener already registered") cls.listeners[listener.event].append(listener) else: cls.listeners[listener.event] = [listener] return listener
[docs] @classmethod def broadcast(cls, event: str, params={}): """ Broadcast an event to be caught by listeners. Args: event: The event key to broadcast. params: The event parameters (usually a dictionary) """ for listener in cls.listeners.get(event, []): listener.ping(params)
[docs]class Listener: """ The actual listener object itself. A backend class for the Radio. Args: event: The event key to listen for. callback: The function to run once the event is broadcast. Attributes: event (str): The event descriptor callback (Callable): The function called when the event occurs registered (bool): Describes whether the listener is registered """ def __init__(self, event: str, callback: Callable): self.event = event self.callback = callback self.registered = False
[docs] def ping(self, params): """ Calls the callback of this listener. Args: params: The event parameters (usually a dictionary) """ try: self.callback(params) except TypeError: self.callback()
[docs] def remove(self): """ Removes itself from the radio register. Raises: ValueError: Raises error when listener is not registered """ try: Radio.listeners[self.event].remove(self) self.registered = False except ValueError as e: raise ValueError("Listener not registered in the radio") from e